Hey there! I am a recent Engineering Physics graduate from McMaster University who is passionate about exploring how software can be integrated into complex systems.
The primary areas that I studied as part of my undergaduate degree were silicon photonics and semiconductor physics.
Throughout that time, I acquired a great appreciation for software's role in cutting edge tech.
My interests range from sensing systems & computer vision, to data analytics & game theory.
In the future, I hope to delve deeper into topics such as Artificial Intelligence and Machine Learning.
In my spare time, I like to frequent the gym, play drums, and present undeniable arguments to my friends as to
why Lebron James is not the G.O.A.T basketball player. As well, I am an avid movie enjoyer (reads: wannabe critic).
You can check out my top 100 movies on Letterbox.
Developed wire harness test programs, wiring diagrams, and set up product test beds for the Electro-Mechanical Assembly Lab. Worked closely with the manufacturing department to perform FAI quality testing. Was also responsible for creating Python scripts to streamline the company's file system.
Led a team of four in developing a flight computer module for a competition rocket which would deliver in-flight data back to the ground station. Was responsible for prototyping and designing the software and hardware components. All on-board sensors and communication components were programmed in C++.
A Flask web app allowing users to upload their Letterboxd data and gain insights into their movie-watching habits through an interactive dashboard.
View ProjectA digital chessboard that allows the user to play with physical pieces against a remote opponent whose moves are displayed as digital pieces on the board screen. Piece movement is detected via an overhead camera which applies OpenCV computer vision processing to store the board state and detect color changes to infer movement.
View ProjectA Python visualizer for DFS, BFS, and A* pathfinding algorithms with an interactive UI. Built with PyGame.
View ProjectA range finder device which utilizes piezoelectric transuducers and low-level electronics. Incorporates analog electronics (amplifiers, filters etc.) with digital components (latches, counters, display). Accurate to within 3 centimeters within a 99 cm range.
An optimized model of a spacecraft heatshield tile designed to ensure cost-efficient manufacturing. I designed a simulation model for a spacecraft's re-entry into Earth's atmosphere and implemented the model in a multiphysics simulation software integrated with Python.
You can reach me at gosha.dulkin@gmail.com or LinkedIn